A downloadable project

This project was done for Level Design Jam 9 during Blocktober, where the main themes were “4 Minutes and 33 Seconds” and “Extreme”. The level is a mobility mechanics challenge that must be completed within that timeframe. The blockout itself is focused primarily on functionality and player pacing. I chose a volcanic visual style, due to volcanoes being an extreme environment.

This project was made in Unreal Engine 5, using the Blockout Tools Plugin by Dmitry Karpukhin for the blockout, and the Adventure Game Locomotion System (AGLS) by Jakub W. for the game mechanics. 

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